Readonly
closedIs true
after writable.destroy()
has been called.
Readonly
erroredReturns error if the stream has been destroyed with an error.
Readonly
writableIs true
if it is safe to call writable.write()
, which means
the stream has not been destroyed, errored, or ended.
Readonly
Experimental
writableReturns whether the stream was destroyed or errored before emitting 'finish'
.
Readonly
writableNumber of times writable.uncork()
needs to be
called in order to fully uncork the stream.
Readonly
writableIs true
after writable.end()
has been called. This property
does not indicate whether the data has been flushed, for this use writable.writableFinished
instead.
Readonly
writableIs set to true
immediately before the 'finish'
event is emitted.
Readonly
writableReturn the value of highWaterMark
passed when creating this Writable
.
Readonly
writableThis property contains the number of bytes (or objects) in the queue
ready to be written. The value provides introspection data regarding
the status of the highWaterMark
.
Readonly
writableIs true
if the stream's buffer has been full and stream will emit 'drain'
.
Readonly
writableGetter for the property objectMode
of a given Writable
stream.
Optional
_Optional
_Optional
[captureEvent emitter The defined events on documents including:
Event emitter The defined events on documents including:
Event emitter The defined events on documents including:
Event emitter The defined events on documents including:
Event emitter The defined events on documents including:
Event emitter The defined events on documents including:
Event emitter The defined events on documents including:
Optional
options: { signal: AbortSignal }The writable.cork()
method forces all written data to be buffered in memory.
The buffered data will be flushed when either the uncork or end methods are called.
The primary intent of writable.cork()
is to accommodate a situation in which
several small chunks are written to the stream in rapid succession. Instead of
immediately forwarding them to the underlying destination, writable.cork()
buffers all the chunks until writable.uncork()
is called, which will pass them
all to writable._writev()
, if present. This prevents a head-of-line blocking
situation where data is being buffered while waiting for the first small chunk
to be processed. However, use of writable.cork()
without implementing writable._writev()
may have an adverse effect on throughput.
See also: writable.uncork()
, writable._writev()
.
Destroy the stream. Optionally emit an 'error'
event, and emit a 'close'
event (unless emitClose
is set to false
). After this call, the writable
stream has ended and subsequent calls to write()
or end()
will result in
an ERR_STREAM_DESTROYED
error.
This is a destructive and immediate way to destroy a stream. Previous calls to write()
may not have drained, and may trigger an ERR_STREAM_DESTROYED
error.
Use end()
instead of destroy if data should flush before close, or wait for
the 'drain'
event before destroying the stream.
Once destroy()
has been called any further calls will be a no-op and no
further errors except from _destroy()
may be emitted as 'error'
.
Implementors should not override this method,
but instead implement writable._destroy()
.
Optional
error: ErrorOptional, an error to emit with 'error'
event.
Synchronously calls each of the listeners registered for the event named eventName
, in the order they were registered, passing the supplied arguments
to each.
Returns true
if the event had listeners, false
otherwise.
import { EventEmitter } from 'node:events';
const myEmitter = new EventEmitter();
// First listener
myEmitter.on('event', function firstListener() {
console.log('Helloooo! first listener');
});
// Second listener
myEmitter.on('event', function secondListener(arg1, arg2) {
console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
});
// Third listener
myEmitter.on('event', function thirdListener(...args) {
const parameters = args.join(', ');
console.log(`event with parameters ${parameters} in third listener`);
});
console.log(myEmitter.listeners('event'));
myEmitter.emit('event', 1, 2, 3, 4, 5);
// Prints:
// [
// [Function: firstListener],
// [Function: secondListener],
// [Function: thirdListener]
// ]
// Helloooo! first listener
// event with parameters 1, 2 in second listener
// event with parameters 1, 2, 3, 4, 5 in third listener
Calling the writable.end()
method signals that no more data will be written
to the Writable
. The optional chunk
and encoding
arguments allow one
final additional chunk of data to be written immediately before closing the
stream.
Calling the write method after calling end will raise an error.
// Write 'hello, ' and then end with 'world!'.
import fs from 'node:fs';
const file = fs.createWriteStream('example.txt');
file.write('hello, ');
file.end('world!');
// Writing more now is not allowed!
Optional
cb: () => voidOptional
cb: () => voidOptional
cb: () => voidReturns an array listing the events for which the emitter has registered
listeners. The values in the array are strings or Symbol
s.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => {});
myEE.on('bar', () => {});
const sym = Symbol('symbol');
myEE.on(sym, () => {});
console.log(myEE.eventNames());
// Prints: [ 'foo', 'bar', Symbol(symbol) ]
Optional
callback: () => voidReturns the number of listeners listening for the event named eventName
.
If listener
is provided, it will return how many times the listener is found
in the list of the listeners of the event.
The name of the event being listened for
Optional
listener: FunctionThe event handler function
Returns a copy of the array of listeners for the event named eventName
.
server.on('connection', (stream) => {
console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection')));
// Prints: [ [Function] ]
Adds the listener
function to the end of the listeners array for the event
named eventName
. No checks are made to see if the listener
has already
been added. Multiple calls passing the same combination of eventName
and
listener
will result in the listener
being added, and called, multiple times.
server.on('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependListener()
method can be used as an alternative to add the
event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => console.log('a'));
myEE.prependListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
The callback function
Adds a one-time listener
function for the event named eventName
. The
next time eventName
is triggered, this listener is removed and then invoked.
server.once('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener()
method can be used as an alternative to add the
event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
The callback function
Optional
options: { end?: boolean }Adds the listener
function to the beginning of the listeners array for the
event named eventName
. No checks are made to see if the listener
has
already been added. Multiple calls passing the same combination of eventName
and listener
will result in the listener
being added, and called, multiple times.
server.prependListener('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
The callback function
Adds a one-timelistener
function for the event named eventName
to the beginning of the listeners array. The next time eventName
is triggered, this
listener is removed, and then invoked.
server.prependOnceListener('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
The callback function
Returns a copy of the array of listeners for the event named eventName
,
including any wrappers (such as those created by .once()
).
import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.once('log', () => console.log('log once'));
// Returns a new Array with a function `onceWrapper` which has a property
// `listener` which contains the original listener bound above
const listeners = emitter.rawListeners('log');
const logFnWrapper = listeners[0];
// Logs "log once" to the console and does not unbind the `once` event
logFnWrapper.listener();
// Logs "log once" to the console and removes the listener
logFnWrapper();
emitter.on('log', () => console.log('log persistently'));
// Will return a new Array with a single function bound by `.on()` above
const newListeners = emitter.rawListeners('log');
// Logs "log persistently" twice
newListeners[0]();
emitter.emit('log');
Removes all listeners, or those of the specified eventName
.
It is bad practice to remove listeners added elsewhere in the code,
particularly when the EventEmitter
instance was created by some other
component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter
, so that calls can be chained.
Optional
eventName: string | symbolRemoves the specified listener
from the listener array for the event named eventName
.
const callback = (stream) => {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);
removeListener()
will remove, at most, one instance of a listener from the
listener array. If any single listener has been added multiple times to the
listener array for the specified eventName
, then removeListener()
must be
called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the
time of emitting are called in order. This implies that any removeListener()
or removeAllListeners()
calls after emitting and before the last listener finishes execution
will not remove them fromemit()
in progress. Subsequent events behave as expected.
import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();
const callbackA = () => {
console.log('A');
myEmitter.removeListener('event', callbackB);
};
const callbackB = () => {
console.log('B');
};
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
// A
// B
// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
// A
Because listeners are managed using an internal array, calling this will
change the position indices of any listener registered after the listener
being removed. This will not impact the order in which listeners are called,
but it means that any copies of the listener array as returned by
the emitter.listeners()
method will need to be recreated.
When a single function has been added as a handler multiple times for a single
event (as in the example below), removeListener()
will remove the most
recently added instance. In the example the once('ping')
listener is removed:
import { EventEmitter } from 'node:events';
const ee = new EventEmitter();
function pong() {
console.log('pong');
}
ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);
ee.emit('ping');
ee.emit('ping');
Returns a reference to the EventEmitter
, so that calls can be chained.
The writable.setDefaultEncoding()
method sets the default encoding
for a Writable
stream.
The new default encoding
By default EventEmitter
s will print a warning if more than 10
listeners are
added for a particular event. This is a useful default that helps finding
memory leaks. The emitter.setMaxListeners()
method allows the limit to be
modified for this specific EventEmitter
instance. The value can be set to Infinity
(or 0
) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter
, so that calls can be chained.
Optional
callback: () => voidThe writable.uncork()
method flushes all data buffered since cork was called.
When using writable.cork()
and writable.uncork()
to manage the buffering
of writes to a stream, defer calls to writable.uncork()
using process.nextTick()
. Doing so allows batching of all writable.write()
calls that occur within a given Node.js event
loop phase.
stream.cork();
stream.write('some ');
stream.write('data ');
process.nextTick(() => stream.uncork());
If the writable.cork()
method is called multiple times on a stream, the
same number of calls to writable.uncork()
must be called to flush the buffered
data.
stream.cork();
stream.write('some ');
stream.cork();
stream.write('data ');
process.nextTick(() => {
stream.uncork();
// The data will not be flushed until uncork() is called a second time.
stream.uncork();
});
See also: writable.cork()
.
The writable.write()
method writes some data to the stream, and calls the
supplied callback
once the data has been fully handled. If an error
occurs, the callback
will be called with the error as its
first argument. The callback
is called asynchronously and before 'error'
is
emitted.
The return value is true
if the internal buffer is less than the highWaterMark
configured when the stream was created after admitting chunk
.
If false
is returned, further attempts to write data to the stream should
stop until the 'drain'
event is emitted.
While a stream is not draining, calls to write()
will buffer chunk
, and
return false. Once all currently buffered chunks are drained (accepted for
delivery by the operating system), the 'drain'
event will be emitted.
Once write()
returns false, do not write more chunks
until the 'drain'
event is emitted. While calling write()
on a stream that
is not draining is allowed, Node.js will buffer all written chunks until
maximum memory usage occurs, at which point it will abort unconditionally.
Even before it aborts, high memory usage will cause poor garbage collector
performance and high RSS (which is not typically released back to the system,
even after the memory is no longer required). Since TCP sockets may never
drain if the remote peer does not read the data, writing a socket that is
not draining may lead to a remotely exploitable vulnerability.
Writing data while the stream is not draining is particularly
problematic for a Transform
, because the Transform
streams are paused
by default until they are piped or a 'data'
or 'readable'
event handler
is added.
If the data to be written can be generated or fetched on demand, it is
recommended to encapsulate the logic into a Readable
and use pipe. However, if calling write()
is preferred, it is
possible to respect backpressure and avoid memory issues using the 'drain'
event:
function write(data, cb) {
if (!stream.write(data)) {
stream.once('drain', cb);
} else {
process.nextTick(cb);
}
}
// Wait for cb to be called before doing any other write.
write('hello', () => {
console.log('Write completed, do more writes now.');
});
A Writable
stream in object mode will always ignore the encoding
argument.
Optional data to write. For streams not operating in object mode, chunk
must be a {string}, {Buffer},
{TypedArray} or {DataView}. For object mode streams, chunk
may be any JavaScript value other than null
.
Optional
callback: (error: undefined | null | Error) => voidCallback for when this chunk of data is flushed.
false
if the stream wishes for the calling code to wait for the 'drain'
event to be emitted before continuing to write additional data; otherwise true
.
The writable.write()
method writes some data to the stream, and calls the
supplied callback
once the data has been fully handled. If an error
occurs, the callback
will be called with the error as its
first argument. The callback
is called asynchronously and before 'error'
is
emitted.
The return value is true
if the internal buffer is less than the highWaterMark
configured when the stream was created after admitting chunk
.
If false
is returned, further attempts to write data to the stream should
stop until the 'drain'
event is emitted.
While a stream is not draining, calls to write()
will buffer chunk
, and
return false. Once all currently buffered chunks are drained (accepted for
delivery by the operating system), the 'drain'
event will be emitted.
Once write()
returns false, do not write more chunks
until the 'drain'
event is emitted. While calling write()
on a stream that
is not draining is allowed, Node.js will buffer all written chunks until
maximum memory usage occurs, at which point it will abort unconditionally.
Even before it aborts, high memory usage will cause poor garbage collector
performance and high RSS (which is not typically released back to the system,
even after the memory is no longer required). Since TCP sockets may never
drain if the remote peer does not read the data, writing a socket that is
not draining may lead to a remotely exploitable vulnerability.
Writing data while the stream is not draining is particularly
problematic for a Transform
, because the Transform
streams are paused
by default until they are piped or a 'data'
or 'readable'
event handler
is added.
If the data to be written can be generated or fetched on demand, it is
recommended to encapsulate the logic into a Readable
and use pipe. However, if calling write()
is preferred, it is
possible to respect backpressure and avoid memory issues using the 'drain'
event:
function write(data, cb) {
if (!stream.write(data)) {
stream.once('drain', cb);
} else {
process.nextTick(cb);
}
}
// Wait for cb to be called before doing any other write.
write('hello', () => {
console.log('Write completed, do more writes now.');
});
A Writable
stream in object mode will always ignore the encoding
argument.
Optional data to write. For streams not operating in object mode, chunk
must be a {string}, {Buffer},
{TypedArray} or {DataView}. For object mode streams, chunk
may be any JavaScript value other than null
.
The encoding, if chunk
is a string.
Optional
callback: (error: undefined | null | Error) => voidCallback for when this chunk of data is flushed.
false
if the stream wishes for the calling code to wait for the 'drain'
event to be emitted before continuing to write additional data; otherwise true
.
Optional
callback: () => voidOptional
callback: () => voidOptional
statusMessage: stringOptional
headers: OutgoingHttpHeaders | OutgoingHttpHeader[]Optional
headers: OutgoingHttpHeaders | OutgoingHttpHeader[]
Is
true
after'close'
has been emitted.